Search results for "digital environment"

showing 6 items of 6 documents

¿Influye la Retroalimentación Correctiva en el Uso de la Retroalimentación Elaborada en un Entorno Digital?

2019

Los entornos digitales permiten proporcionar retroalimentación correctiva de verificación de respuestas (KR: correcto/incorrecto) o de respuesta correcta (KCR: la respuesta correcta es X), junto con retroalimentación elaborada (EF: explicaciones). Es frecuente asumir que los estudiantes procesan la EF, aunque investigaciones recientes demuestran que eso no siempre es así, debido probablemente a la retroalimentación correctiva proporcionada junto con la EF. El objetivo de este trabajo es analizar la decisión voluntaria de acceder a EF en función de la retroalimentación KR y KCR recibida inmediatamente tras responder preguntas de un texto de ciencias. Estudiantes de secundaria recibieron retr…

learningSocial Psychologylcsh:BF1-99005 social sciencesControl (management)050301 educationCorrect responseelaborated feedback050105 experimental psychologylcsh:Psychologylcsh:Bdigital environmentsDevelopmental and Educational Psychology0501 psychology and cognitive sciencesCorrective feedbackcorrective feedbaclcsh:Philosophy. Psychology. ReligionPsychology0503 educationCognitive psychologyPsicología Educativa
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The Internet Is Not a Tool: Reappraising the Model for Internet-Addiction Disorder Based on the Constraints and Opportunities of the Digital Environm…

2018

digital environmentCognitive ecologyOpinionInternet usebusiness.industry05 social sciencesInternet privacylcsh:BF1-990cognitive ecologyinternet useVirtual reality050105 experimental psychologyinternet addiction03 medical and health sciencesInternet addiction disorder0302 clinical medicinelcsh:PsychologyPsychologyvirtual reality0501 psychology and cognitive sciencesThe InternetPsychologybusiness030217 neurology & neurosurgeryGeneral PsychologyFrontiers in Psychology
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Children’s conceptions of mental well-being and ideas for its promotion through digital environments

2021

The aim of this study is to further understanding of children’s conceptions of mental well-being and their ideas for its digital promotion. The study is based on the need to provide children an opportunity to actively participate and share their understanding of mental well-being promotion with others in light of their understanding of what online environments and their design can afford for this promotion. The study was implemented as three subsequent workshops in primary school classrooms comprising four teachers and 79 children aged 9-11 years old. In the first two workshops, children reflected on mental well-being, digital environments they utilise and their possible connections to ment…

Research designmedia_common.quotation_subjectihmisen ja tietokoneen vuorovaikutusApplied psychologydesignlapset (ikäryhmät)Interaction designEducationPromotion (rank)henkinen hyvinvointimielenterveyschild computer interactiondigital environments0501 psychology and cognitive sciencesFunction (engineering)050107 human factorsmedia_common05 social sciences050301 educationCitizen journalismmental well-beingCreativityvirtuaaliympäristöMental healthSocial relationHuman-Computer InteractionPsychology0503 educationmental health
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Processing and effectiveness of formative feedback to increase comprehension and learning of conceptual knowledge in digital environments

2019

Los estudiantes de educación secundaria participan diariamente en tareas académicas diseñadas para desarrollar habilidades de lectura y facilitar la adquisición de conocimientos. Habitualmente, los docentes suelen pedir a sus estudiantes que lean textos expositivos y respondan preguntas sobre sus contenidos (e.g., Ness, 2011; Sánchez y García, 2015; Sánchez, García y Rosales, 2010), ya que estas tareas respaldan la comprensión y el aprendizaje de conceptos e ideas (e.g., Anmarkrud, McCrudden, Bråten y Strømsø, 2013; Cerdán, Gilabert y Vidal-Abarca, 2011; Lewis y Mensink, 2012; Roelle y Berthold, 2017). En estas situaciones, los estudiantes han de aplicar tanto procesos cognitivos de compres…

question-answeringdigital environments:PSICOLOGÍA [UNESCO]learning from textsUNESCO::PSICOLOGÍAreading comprehensionformative feedback
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Patērētāju attieksme pret ietekmētāju mārketingu sociālo mediju platformās Latvijā un Uzbekistānā

2020

Ziyoda Mashatova. Bakalaura darbs “Patērētāju attieksme pret ietekmētāju mārketingu sociālo mediju platformās Latvijā un Uzbekistānā”. Šajā dokumentā tiek analizēta patērētāju attieksme pret ietekmētāju mārketingu sociālo mediju platformās Latvijā un Uzbekistānā. Mērķis ir novērtēt patērētāju viedokli par ietekmētāju mārketingu, ņemot vērā viņu vajadzības un kultūras izcelsmi. Galvenais uzdevums ir sasniegt šī dokumenta mērķi, saistot teoriju un praktiskus piemērus par patērētāju uzvedību sociālo mediju platformās. Iegūtie rezultāti parāda starpkultūru faktorus, kas ietekmē patērētāju uzvedību interneta vidē un viņu uztveri par ietekmētāju mārketingu. Bakalaura darbs satur 36 figūras, 15 ta…

Intercultural ApproachesInfluencer MarketingEkonomikaConsumer BehaviorSocial MediaDigital Environment
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ON NEW ROLES IN DIGITAL ENVIRONMENTS: E-DOCTORS AND E-PATIENTS

2014

Medical communication can be both a dialogue between expert-to-expert or expert-to-laymen (Cordella, 2004; Bowles, 2006; Candlin, 2006; Maynard and Hudak 2008; Lutfey and Maynard 1998; Heritage 2010; Heritage and Clayman, 2010 among others). In this last exchange, the doctor treats the patient as an ‘understanding recipient of medical reasoning’ (Peräkylä 1997) and language is simplified for communicative reasons (Koch-Weser et al., 2009). Patients are assumed as having little medical knowledge, which affects their understanding of medical terms and eventually leads to poor communication and to patients’ dissatisfaction (Candlin, Bruton and Leather, 1974; Coulthard and Ashby, 1975; Todd and…

NEW ROLES DIGITAL ENVIRONMENTS docto/patient exchange
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